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><channel><title>Webmaster Widget &#187; Photoshop</title> <atom:link href="http://www.webmasterwidget.com/topic/photoshop/feed" rel="self" type="application/rss+xml" /><link>http://www.webmasterwidget.com</link> <description>best resource for webmasters and web developers</description> <lastBuildDate>Sun, 28 Aug 2011 10:34:50 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.1</generator> <item><title>2006 Lebanon War photographs controversies &#8211; Photo manipulation</title><link>http://www.webmasterwidget.com/article/2006-lebanon-war-photographs-controversies-photo-manipulation</link> <comments>http://www.webmasterwidget.com/article/2006-lebanon-war-photographs-controversies-photo-manipulation#comments</comments> <pubDate>Sat, 27 Aug 2011 18:34:15 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[2006 lebanon war photographs controversies]]></category> <category><![CDATA[2006 lebanon war photographs controversies - photo manipulation]]></category> <category><![CDATA[Adnan hajj]]></category> <category><![CDATA[Adobe Photoshop]]></category> <category><![CDATA[Beirut]]></category> <category><![CDATA[Reuters]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/2006-lebanon-war-photographs-controversies-photo-manipulation</guid> <description><![CDATA[Adnan Hajj, a freelance photographer, was fired by Reuters after he admitted using Photoshop to add and darken smoke spirals in a photograph of Beirut, in order to make the damage appear worse. Reuters stated that Hajj had edited a second photo, and critics raised further questions about Hajj&#8217;s work. Reuters announced that they had [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>Adnan Hajj, a freelance photographer, was fired by Reuters after he admitted using Photoshop to add and darken smoke spirals in a photograph of Beirut, in order to make the damage appear worse. Reuters stated that Hajj had edited a second photo, and critics raised further questions about Hajj&#8217;s work.</p><p>Reuters announced that they had withdrawn &#8220;all of Hajj&#8217;s photos, about 920 images, from its archives&#8221;.</p><p>Adapted from the Wikipedia article 2006 Lebanon War photographs controversies, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/2006-lebanon-war-photographs-controversies-photo-manipulation/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Photoshop plugin &#8211; Plugin types</title><link>http://www.webmasterwidget.com/article/photoshop-plugin-plugin-types</link> <comments>http://www.webmasterwidget.com/article/photoshop-plugin-plugin-types#comments</comments> <pubDate>Fri, 26 Aug 2011 11:35:32 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[8ba]]></category> <category><![CDATA[8be]]></category> <category><![CDATA[8bf]]></category> <category><![CDATA[8bi]]></category> <category><![CDATA[8bs]]></category> <category><![CDATA[8by]]></category> <category><![CDATA[8ly]]></category> <category><![CDATA[Macro]]></category> <category><![CDATA[Photoshop plugin]]></category> <category><![CDATA[Photoshop plugin - plugin types]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/photoshop-plugin-plugin-types</guid> <description><![CDATA[Photoshop-compatible plugins fall into several main types: filter plugins 8bf, import plugins (also called &#8216;acquisition&#8217;) 8ba, export plugins 8be, file format plugins 8bi, and automation plugins 8ly. Also, there are selection plugins 8bs and parser plugins 8by, but no one other than Adobe has ever created plugins of these types. The most common type are [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>Photoshop-compatible plugins fall into several main types: filter plugins 8bf, import plugins (also called &#8216;acquisition&#8217;) 8ba, export plugins 8be, file format plugins 8bi, and automation plugins 8ly. Also, there are selection plugins 8bs and parser plugins 8by, but no one other than Adobe has ever created plugins of these types.</p><p>The most common type are filter plugins. They have the 8bf file format and usually supply special image effects.</p><p>&#8220;Import/export plugins&#8221; acquire or write image data from or to certain devices, &#8220;file format plugins&#8221; open and save less common image formats (not inherently supported by Photoshop), and &#8220;automation plugins&#8221; automate certain tasks in the manner of Photoshop &#8220;actions&#8221; (macros).</p><p>Adapted from the Wikipedia article Photoshop plugin, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/photoshop-plugin-plugin-types/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Corel Photo-Paint &#8211; Features</title><link>http://www.webmasterwidget.com/article/corel-photo-paint-features</link> <comments>http://www.webmasterwidget.com/article/corel-photo-paint-features#comments</comments> <pubDate>Fri, 26 Aug 2011 09:34:20 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Adobe Illustrator]]></category> <category><![CDATA[Colour profile]]></category> <category><![CDATA[Copy Paste]]></category> <category><![CDATA[Corel connect]]></category> <category><![CDATA[Corel Photo Paint]]></category> <category><![CDATA[Corel photo-paint - features]]></category> <category><![CDATA[Coreldraw graphics suite]]></category> <category><![CDATA[Gimp]]></category> <category><![CDATA[Paint shop pro]]></category> <category><![CDATA[Photoshop]]></category> <category><![CDATA[Plug-in]]></category> <category><![CDATA[Vector]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/corel-photo-paint-features</guid> <description><![CDATA[Photo-Paint&#8217;s native format is &#8221;.CPT&#8221; (Corel PHOTO-PAINT Image), which stores image data as well as information within an image, including objects (layers in some raster editors), colour profiles, text, transparency, effect filters. The program can open and convert vector formats from CorelDRAW and Adobe Illustrator and can open other formats, including PNG, JPG and GIF [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>Photo-Paint&#8217;s native format is &#8221;.CPT&#8221; (Corel PHOTO-PAINT Image), which stores image data as well as information within an image, including objects (layers in some raster editors), colour profiles, text, transparency, effect filters.</p><p>The program can open and convert vector formats from CorelDRAW and Adobe Illustrator and can open other formats, including PNG, JPG and GIF files &mdash; as well as competing photo editor formats from Photoshop, GIMP and Paint Shop Pro. The program also supports plug-in functionality including those developed for Adobe Photoshop and Paint Shop Pro. Other extensions such as brushes are also compatible with Photo-Paint.</p><p>As a component of the CorelDRAW Graphics Suite, Photo-Paint can exchange data with other programs in the suite, including Corel CONNECT (Version X5), which enables users to share files between different computer software and drives on the user&#8217;s computer. CorelDRAW and Photo-paint are also Copy-paste compatible, with format and effects retention &mdash; and without file conversion.</p><p>Corel Photo-Paint is available in English, German, French, Italian, Dutch, Spanish, Brazilian Portuguese, Swedish, Finnish, Polish, Czech, Russian, Hungarian and Turkish.</p><p>Adapted from the Wikipedia article Corel Photo-Paint, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/corel-photo-paint-features/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Photoshop contest &#8211; Humor</title><link>http://www.webmasterwidget.com/article/photoshop-contest-humor</link> <comments>http://www.webmasterwidget.com/article/photoshop-contest-humor#comments</comments> <pubDate>Wed, 24 Aug 2011 17:36:11 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[Internet meme]]></category> <category><![CDATA[Photoshop contest]]></category> <category><![CDATA[Photoshop contest - humor]]></category> <category><![CDATA[Popular culture]]></category> <category><![CDATA[Pornography]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/photoshop-contest-humor</guid> <description><![CDATA[A large part of the humor in many of these contests involves the use of internet memes. Such contests are nowadays finding increasing participations in many blogs. A more &#8220;underground&#8221; variety of these image manipulation jokes involves the blending of celebrity faces with nude or pornographic images, often combined with references to movies, music, magazines [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>A large part of the humor in many of these contests involves the use of internet memes.</p><p>Such contests are nowadays finding increasing participations in many blogs.</p><p>A more &#8220;underground&#8221; variety of these image manipulation jokes involves the blending of celebrity faces with nude or pornographic images, often combined with references to movies, music, magazines and other forms of related popular culture.</p><p>Adapted from the Wikipedia article Photoshop contest, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/photoshop-contest-humor/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Last Days of Coney Island &#8211; Production</title><link>http://www.webmasterwidget.com/article/last-days-of-coney-island-production</link> <comments>http://www.webmasterwidget.com/article/last-days-of-coney-island-production#comments</comments> <pubDate>Wed, 24 Aug 2011 12:35:23 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[Last days of coney island]]></category> <category><![CDATA[Last days of coney island - production]]></category> <category><![CDATA[Toon boom animation]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/last-days-of-coney-island-production</guid> <description><![CDATA[Much of the production was aided with the use of Toon Boom Studio, computer software designed to assemble 2D animation. Ralph Bakshi is quoted as saying &#8220;Eddie [Bakshi's son] began some coloring and refining of artwork in Photoshop then gradually moved over to doing this in Toon Boom Studio. The crossover was relatively painless. The [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>Much of the production was aided with the use of Toon Boom Studio, computer software designed to assemble 2D animation. Ralph Bakshi is quoted as saying &#8220;Eddie [Bakshi's son] began some coloring and refining of artwork in Photoshop then gradually moved over to doing this in Toon Boom Studio. The crossover was relatively painless. The programs worked well together. [...] I set up the picture in a traditional manner then Eddie uses Toon Boom Studio to do everything else. My animator Doug Compton also uses Toon Boom Studio to assemble and send pencil tests and animatics. Toon Boom Studio essentially becomes the studio.&#8221;</p><p>Adapted from the Wikipedia article Last Days of Coney Island, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/last-days-of-coney-island-production/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Thomas Warming &#8211; Works</title><link>http://www.webmasterwidget.com/article/thomas-warming-works</link> <comments>http://www.webmasterwidget.com/article/thomas-warming-works#comments</comments> <pubDate>Wed, 24 Aug 2011 10:35:35 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[Thomas warming]]></category> <category><![CDATA[Thomas warming - works]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/thomas-warming-works</guid> <description><![CDATA[&#8221;publications by or with illustrations by Thomas Warming&#8221; * 1996 The polar bear &#8211; By Inga Birna Jonsdottir, Stokrose Publishing. * 1997 Metallica &#8211; By Inga Birna Jonsdottir, Stokrose Publishing. * 1998 Exhibition &#8211; Danish erotica&#8221;. By Benthe Clod. Stokrose Publishing. * 1999 Sprogets lysthus &#8211; By Erik Sk&#248;tt Andersen. Alinea Publishing. * 2002 Taran&#8217;s [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>&#8221;publications by or with illustrations by Thomas Warming&#8221;</p><p>* 1996 The polar bear &#8211; By Inga Birna Jonsdottir, Stokrose Publishing.</p><p>* 1997 Metallica &#8211; By Inga Birna Jonsdottir, Stokrose Publishing.</p><p>* 1998 Exhibition &#8211; Danish erotica&rdquo;. By Benthe Clod. Stokrose Publishing.</p><p>* 1999 Sprogets lysthus &#8211; By Erik Sk&oslash;tt Andersen. Alinea Publishing.</p><p>* 2002 Taran&rsquo;s f&oslash;rste rejse &#8211; By Lloyd Alexander. Forum Publishing.</p><p>* 2002 Taran og m&oslash;rkeridderne &#8211; By Lloyd Alexander. Forum Publishing.</p><p>* 2002 Taran og borgen p&aring; &oslash;en &#8211; By Lloyd Alexander. Forum Publishing.</p><p>* 2002 Taran vandringsmand &#8211; By Lloyd Alexander. Forum Publishing.</p><p>* 2002 Kong Taran &#8211; By Lloyd Alexander. Forum Publishing.</p><p>* 2003 Kanonkongen &ndash;By Thomas Warming. Forum Publishing.</p><p>* 2003 V&aelig;sner &ndash; By Mikkel Starup. Forum Publishing.</p><p>* 2006 Tellus &#8211; del 1: Lys I M&oslash;rket&ndash; By Thomas Warming. Peoples Press / Phabel Publishing.</p><p>* 2008 Tyvet&oslash;s &#8211; By Glenn Ringtved, Politikkens Publishing.</p><p>* 2008 Inger Svinger fra Heksehuset &ndash; By Jim H&oslash;jberg. Alrune Publishing.</p><p>* 2009 The Waymor &ndash; By Will Smith1 and Tony Smith. Currently shopped to publishers.</p><h3>Kanonkongen (The CannonBall King)</h3><p> Children&#8217;s book is for ages 5 and up, hand painted in acrylics, 32 pages and illustrated in full color. The book was nominated Book of the Month by the Copenhagen Public Library</p><p>The book was well received by the Danish newspapers calling it &#8220;a promising debut with a appeal for children who like action&#8221;</p><h3>Tellus &#8211; del 1: Lys I M&oslash;rket (Captain Tellus &ndash; Part 1: Light In The Dark)</h3><p> A cross-genre publication. It is part one of a Science Fiction trilogy for young adults.</p><p>64 pages and fully illustrated in acrylics and Photoshop. The book is meant to be a mix between picture book/ graphic novel and comic book. The book was published in Denmark in a untraditional wide format, through Peoples Press Publishing. Part 2 is currently in progress.</p><p>Adapted from the Wikipedia article Thomas Warming, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/thomas-warming-works/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Photoshop plugin &#8211; Host applications</title><link>http://www.webmasterwidget.com/article/photoshop-plugin-host-applications</link> <comments>http://www.webmasterwidget.com/article/photoshop-plugin-host-applications#comments</comments> <pubDate>Tue, 23 Aug 2011 11:35:07 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[Adobe fireworks]]></category> <category><![CDATA[Chasys draw ies]]></category> <category><![CDATA[Corel photopaint]]></category> <category><![CDATA[Gimp]]></category> <category><![CDATA[Irfanview]]></category> <category><![CDATA[Paint shop pro]]></category> <category><![CDATA[Photoimpact]]></category> <category><![CDATA[Photoshop plugin]]></category> <category><![CDATA[Photoshop plugin - host applications]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/photoshop-plugin-host-applications</guid> <description><![CDATA[Host applications or plugin hosts are graphics applications that are capable of running plugins. Many commercial graphics applications support Photoshop-compatible plugins &#8212; Photoshop, Paint Shop Pro, Photoshop Elements, PhotoImpact, Corel PhotoPaint, and Adobe Fireworks are the most renowned ones. There are several dozens more plugin hosts, including little known products like Chasys Draw IES, free [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
</script></div><p>Host applications or plugin hosts are graphics applications that are capable of running plugins. Many commercial graphics applications support Photoshop-compatible plugins &mdash; Photoshop, Paint Shop Pro, Photoshop Elements, PhotoImpact, Corel PhotoPaint, and Adobe Fireworks are the most renowned ones. There are several dozens more plugin hosts, including little known products like Chasys Draw IES, free editors like GIMP (with certain add-ons) and viewers like IrfanView.</p><p>Photoshop fully supports all available plugin types; certain hosts, like Photoshop Elements, support most of them, while the majority of hosts support filter plugins only and many of them don&#8217;t even support all available filter plugins.</p><p>The support for plugins was more uniform up until 2002, when Adobe restricted access to the Photoshop SDK containing the specifications for Photoshop plugins, and made the developer license more prohibitive. Since then, developers of other image applications have had limited or no access to it anymore, so they can&#8217;t support newer host features. Therefore, plugin developers face a dilemma: either support the new host features that appeared in Photoshop 7 and later versions, like the access to layers, and lose the compatibility with other image applications, or use the old SDK version which already includes all important specifications and make sure the plugin will be supported by all hosts.</p><p>Around 2005, Adobe changed the policy so that developers could make the request for the SDK via a Web form with no fee charged for it and with all requests handled individually.</p><p>Adapted from the Wikipedia article Photoshop plugin, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/photoshop-plugin-host-applications/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Xslimmer &#8211; Notable observations</title><link>http://www.webmasterwidget.com/article/xslimmer-notable-observations</link> <comments>http://www.webmasterwidget.com/article/xslimmer-notable-observations#comments</comments> <pubDate>Mon, 22 Aug 2011 17:34:27 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[Adobe Photoshop]]></category> <category><![CDATA[Macbook]]></category> <category><![CDATA[Random Access Memory]]></category> <category><![CDATA[Xslimmer]]></category> <category><![CDATA[Xslimmer - notable observations]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/xslimmer-notable-observations</guid> <description><![CDATA[The mini-review of The Apple Blog states that Photoshop CS3 (Beta) now has &#8220;a solid 5 second launch time vs. the previous 6&#8211;8 seconds&#8221; on a 2&#160;GHz MacBook with 2&#160;GB RAM. This was achieved after slimming the binary, restarting the computer, and reopening the application. Other applications may possible benefit from similar speed improvements. However, [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>The mini-review of The Apple Blog states that Photoshop CS3 (Beta) now has &#8220;a solid 5 second launch time vs. the previous 6&ndash;8 seconds&#8221; on a 2&nbsp;GHz MacBook with 2&nbsp;GB RAM. This was achieved after slimming the binary, restarting the computer, and reopening the application. Other applications may possible benefit from similar speed improvements. However, most of the Adobe Suite CS3 applications are now on the black list.</p><p>Adapted from the Wikipedia article Xslimmer, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/xslimmer-notable-observations/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>T-X &#8211; Concept and design</title><link>http://www.webmasterwidget.com/article/t-x-concept-and-design</link> <comments>http://www.webmasterwidget.com/article/t-x-concept-and-design#comments</comments> <pubDate>Fri, 19 Aug 2011 22:34:39 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[Androgyny]]></category> <category><![CDATA[Stan winston]]></category> <category><![CDATA[T-x]]></category> <category><![CDATA[T-x - concept and design]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/t-x-concept-and-design</guid> <description><![CDATA[The T-X was designed in Stan Winston studios, where it was considered particularly challenging to design, as the script required a character capable of holding its own against the original Terminator. Originally, the T-X&#8217;s endoskeleton was meant to convey an androgynous shape which would permit the cyborg to assume the superficial traits of both men [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>The T-X was designed in Stan Winston studios, where it was considered particularly challenging to design, as the script required a character capable of holding its own against the original Terminator. Originally, the T-X&#8217;s endoskeleton was meant to convey an androgynous shape which would permit the cyborg to assume the superficial traits of both men and women, though later designs veered on it being more feminine. The final, approved T-X design was done by Aaron Sims, who designed it entirely on computer through a mixture of Photoshop and 3D software. The T-X endoskeleton was painted chrome black, in order to differentiate it from the silver sheen of the T-800 endoskeleton. The T-X was also fitted with blue running lights, rather than the original&#8217;s red. John Rosengrant later stated that the individual parts of the T-X endoskeleton were hard coated, sanded and polished through machines, resulting in a mathematically perfect model, unlike the endoskeleton in &#8221;The Terminator&#8221;, which was sculpted by hand and lacked symmetry.</p><p>Adapted from the Wikipedia article T-X, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/t-x-concept-and-design/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Dome: Ground Zero &#8211; Artwork</title><link>http://www.webmasterwidget.com/article/the-dome-ground-zero-artwork</link> <comments>http://www.webmasterwidget.com/article/the-dome-ground-zero-artwork#comments</comments> <pubDate>Fri, 19 Aug 2011 08:35:32 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Photoshop]]></category> <category><![CDATA[Freehand]]></category> <category><![CDATA[The dome: ground zero]]></category> <category><![CDATA[The dome: ground zero - artwork]]></category> <category><![CDATA[Three-dimensional space]]></category><guid
isPermaLink="false">http://www.webmasterwidget.com/article/the-dome-ground-zero-artwork</guid> <description><![CDATA[As part of the creative process for &#8221;The Dome&#8221;, Angus McKie employed some illustrative techniques which were considered novel at the time, involving a computer-driven process from start to finish. After Gibbons finished the script he produced page layouts using &#8221;Photoshop&#8221; which he then provided to McKie who combined them with the letters and panel [...]No related posts.]]></description> <content:encoded><![CDATA[<div
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</script></div><p>As part of the creative process for &#8221;The Dome&#8221;, Angus McKie employed some illustrative techniques which were considered novel at the time, involving a computer-driven process from start to finish. After Gibbons finished the script he produced page layouts using &#8221;Photoshop&#8221; which he then provided to McKie who combined them with the letters and panel borders using &#8221;Freehand&#8221;. Painted 3D images were rendered and then opened using &#8221;Photoshop&#8221; for reworking and finally pasted onto the letters and panel borders. The result was to produce computer generated characters which were considered (at the time) more life-like and preserved the recognizable biomechanical attributes of human anatomy without sacrificing texture and detail.</p><p>Adapted from the Wikipedia article The Dome: Ground Zero, under the G. N. U. Free Documentation License. Please also see http://en.wikipedia.org/wiki</p><p>No related posts.</p>]]></content:encoded> <wfw:commentRss>http://www.webmasterwidget.com/article/the-dome-ground-zero-artwork/feed</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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